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Jace Hall Show - Aliens, Borderlands, Rage, & DOOM 4 [August 28, 2008, 5:44 pm ET] - 5 Comments
Lucky Episode 13 of the Jace Hall Show
on Crackle (NSFW) is the season one finale of this online series featuring
TEH KING. This week Jace visits Gearbox Software to talk with Randy Pitchford
and check out what they are up to. Along the way he gets to fire Gearbox's
actual pulse rifle, a real firearm modeled after the Marine weapon in Aliens. He
then gets one of his signature second-hand demonstrations with a ShakyCam look
at Borderlands before stealing a surreptitious peek at Aliens:
Colonial Marines. After his Aliens shenanigans ostensibly get him kicked out
of Gearbox, Jace visits id Software, talking with Todd Hollenshead about id's
legacy and getting a martial arts demonstration from John Carmack where Jace
does the darndest
Richard Belzer impression. His efforts at scoring exclusive game footage
falls short at id, though, as he gets to see the DOOM 4 team taking a
break, and watches the Rage trailer that we've all seen already. They
also offer a couple of humorous "real-life" demos, with the DOOM 4 bit involved
taping a flashlight to a rifle (with the words "scoop" flashing on the screen),
suggesting that the contrivance of the two-handed DOOM 3 flashlight may
be eliminated.
EA: Second-Hand Games a "Critical Situation" [August 28, 2008, 4:46 pm ET] - 32 Comments
Electronic Arts considers second-hand game sales a "critical situation" reports
GamesIndustry.biz in a bit of from an interview with EA's Jens Uwe Intat
that will published in its entirety tomorrow. According to Intat, senior VP and
general manager for European publishing at EA, the publisher is experimenting
with a number of different business models to combat the problem of the same
game being sold and resold to different users. He points out that games have a
unique problem compared to most other goods sold on secondary markets because
they do not degrade with use. To address this, he says: "What we're trying to do
is build business models that are more and more online-supported with additional
services and additional content that you get online. So people will see the
value in not just getting that physical disc to play at home alone, but actually
playing those games online and paying for them."
Shattered Suns & Oddworld Pack Now on Steam [August 28, 2008, 4:45 pm ET] - Post a Comment
Steam
News has word that
Shattered Suns, Clear Crown Studios' real-time strategy game, is now
available for online purchase via Steam for $39.99.
Steam
News also has word that
Oddworld: Abe's Oddysee and
Abe's Exoddus are both now available via the online platform for $9.99 each,
or for $14.99 as a combo "Oddworld Pack," offering an additional 10% off those
prices for purchases between now and September 4.
More Halo 4 Rumors - Yu to MS; Ken Scott Leaves id? [August 28, 2008, 4:45 pm ET] - 2 Comments
Kotaku reports that programming wiz Corrinne Yu will be departing Gearbox
Software for Microsoft after Brothers in Arms: Hell's Highway goes gold
to "lead the team to build the engines and games for future Halo's on Xbox'es
and PC's at Microsoft." They feel this lends credence to recent rumors that
Gearbox will make the next Halo game (story).
Shacknews adds their
own piece to this puzzle, pointing out that Yu's husband Kenneth Scott is no
longer on the id
Software staff page, where he had been listed as the company's art director,
but that Scott is now listed on Microsoft's
Facebook page.
Ships Ahoy - Outcry [August 28, 2008, 2:45 pm ET] - 1 Comment
The Adventure Company announces that
Outcry
is now available in North American stores for $19.99, offering puzzling gameplay
and photorealistic environments. Here's a description of the game: "Assume the
role of a middle-aged writer who receives a strange invitation from his brother
that he hasn’t seen for years. Accepting his invitation, you are soon confronted
with the discovery of his sudden disappearance and his connection to a
mysterious machine which, according to your brother, can separate one’s
consciousness from his body. Explore the boundaries between dreams and reality
as you delve deep into your subconscious and confront your innermost conflicts."
Dominions 3: The Awakening Patches [August 28, 2008, 1:58 pm ET] - Post a Comment
New patches are now available for Dominions 3: The Awakening to update
Illwinter Game Design's fantasy-themed turn-based strategy game to version 3.20.
There are separate patches for the Windows, Linux, and Macintosh editions of the
game, all of which can be found
on this
page, and
these patch notes outline what's involved in the new version. The Windows
patch is mirrored on
AtomicGamer,
FileFront, and Gamer's
Hell. The Linux patch is mirrored on
AtomicGamer,
FileFront, and Gamer's
Hell. The Mac patch is mirrored on
AtomicGamer,
FileFront, and Gamer's
Hell.
Spore Preloads [August 28, 2008, 1:18 pm ET] - 23 Comments
Pre-downloads are now underway for preorder customers for
the downloadable PC edition of Spore from the EA store who will be
able to acquire about 99% of the game in advance of its release on September 7
in North America and September 5 in Europe (though you will be charged for the
game immediately). When the game goes live on those dates, these customers will
be able to complete download and installation to begin playing within 30-60
minutes. This applies to digital downloads of the PC edition only, as the
Spore Collector's Edition is only available as a boxed copy, and Mac users
interested in digital distribution can preorder from
GameTree
Online, but they do not seem to be offering preloads at this time.
Clutch Revealed [August 28, 2008, 12:00 pm ET] - 6 Comments
GFI announces Clutch, a vehicular combat/racing game in the works at Targem
Games for release during the first quarter of next year. Clutch will be
ripped from today's headlines, to use the cliché, as it is set in the
post-apocalyptic ruins of the Large Hadron
Collider, in what is described as a completely open, sandbox-style
environment. The game will feature 20 story missions, six gameplay modes,
advanced physics, numerous cars and artifacts, and "high speed destruction,
heaps of broken bones and wrecked cars." Here's a bit more to set the story: "A
hobo former mechanic known as 'Clutch'; finds a new home in the camp of the
Harvesters, a miscreant bunch of daredevils who hunt for treasure in the warped
ruins of the Large Hadron Collider. Hiding inside the quarantine perimeter, they
build cars and equipment to infiltrate what used to be the LHC campus before the
thing was powered up for the first time. Radiation and mutants take their toll,
but things brought into this world by the unknown energies of the LHC are worth
a life, especially if it's someone else's. Once something new is located, the
death race begins. And the rumor has it that deep down in the core of the LHC
there is the ultimate prize..."
Game Lobbying Gears Up [August 28, 2008, 12:00 pm ET] - 1 Comment
The Entertainment Consumers Association Announces they are now offering
membership to Canadian citizens, creating an international reach for this
lobbying organization. Word is: "The ECA will soon be unveiling a host of unique
benefits and programs that will be specifically targeted towards Canadian
consumers. Canadian chapter organizations are already underway in local gaming
communities and these newly-formed networks will continue to grow and offer a
great way for videogame players to stay informed and connect with like-minded
ECA members in their area." Here's the ECA
Website. On a related note,
Edge Online reports a dramatic increase in spending on game lobbying in the
US, saying the $1.7m spent by The Entertainment
Software Association in the first-half of this year tops the $1.4m spent by
the lobby group all of last year. They contrast this with the Motion Picture
Association of America, which has spent less than a million dollars in the first
half of this year.
LEGO Batman TV Show [August 28, 2008, 12:00 pm ET] - 1 Comment
Traveller's Tales president Jon Burton
recently mentioned ambitions to create a TV series based on TT's LEGO game
properties, and
now word is a one-off 20-minute TV episode is in the works that not only is
based on LEGO Batman, but will also use the upcoming game (along with
some pre-rendered CGI) to create the show. The show is said to be in production
at "a separate studio in the States," but it's not clear where or how the
finished product will be released.
Afternoon Consolidation [August 28, 2008, 12:00 pm ET] - Post a Comment
X3: Terran Conflict Movie [August 28, 2008, 11:30 am ET] - 8 Comments
A "think" trailer from
X3: Terran Conflict show off how to use your kidneys (points at brain) in
the upcoming continuation of Egosoft's space combat series. Thinking aside, the
primary focus of the clip is to outline the revamped structure of how players
will receive and execute missions within the game. The narrated clip is
available on the YouTube
that all the kids are talking about, and mirrored on
AtomicGamer,
FileFront, and Gamer's
Hell.
Blackstar Movie; SpaceTime Studios "Heads-Down" [August 28, 2008, 11:29 am ET] - Post a Comment
Another space combat game movie can be found on the
SpaceTime Studios Website, where
they have posted a minute-long clip from Blackstar, their space-combat
MMORPG that's currently in limbo without a publishing deal or funding for
further development (story). As for this uncertainty, they have
posted this update: "The studio is heads-down and figuring out our next move
right now. We will be meeting with folks at Austin GDC, so if you would like to
discuss business please contact us at
this address." The clip is mirrored on
AtomicGamer,
FileFront, and
Gamer's Hell.
Tomb Raider Underworld Movie [August 28, 2008, 11:29 am ET] - Post a Comment
Another clip from Tomb Raider Underworld shows off more of Lara Croft
acrobatically maneuvering her way through the ruins of temples in Thailand. The
clip is posted on German website
GameStar.
New Free Grimm Episode [August 28, 2008, 10:45 am ET] - 3 Comments
GameTap now offers
The Girl Without Hands, the latest episode in American McGee's Grimm,
the episodic series bases on a grim take on Grimm's fairy tales. Once again the
episode is free as an ad-supported release for 24 hours, after which normal fees
will apply. Here's how the new episode is described: "The devil tricks a man
into trading his daughter for wealth. Each time the devil comes to collect, the
girl is soaked with tears, so he decides to come back another time. Thus, the
man cuts off the girl's hands so that she's constantly crying and therefore,
unwanted by the devil. The girl ends up marrying a king, but when he goes off to
war, the devil returns and tricks her into thinking that the king has ordered
her execution, driving her back to her father. She's, of course, grateful to
return home until Grimm reminds her of the soon-to-be-famous phrase "an arm for
an arm."
Spore and "Horizontal Expansion" [August 28, 2008, 10:09 am ET] - Post a Comment
We
Chat With Will Wright About The Evolution Of Spore on GameInformer talks
with the designer behind Maxis' imminent life simulation. They discuss design
challenges, gameplay, evolution versus intelligent design, and learn that Wright
is not unaware of the amount of attention Spore is receiving, nor is he
unconcerned about living up to what he describes as "too much hype." The most
interesting topic is probably expansion, as he says: "With The Sims, we were
basically selling expansion packs to the same customers over and over." He sees
the possibility for as much expansion for Spore as The Sims (eek!), but in a different way:
"I think Spore lends itself more to horizontal expansion, where we take
components of the game like levels or editors into totally different formats and
hit people that maybe never even played the hardcore PC game, but would enjoy a
lighter experience using one of the editors. Or, using the content in new ways
outside of Spore the game." On a related note,
Why isn't everyone copying Will Wright? on Develop discusses the
user-generated content in games like Spore and LittleBigPlanet and examines
whether "UGC" is really a hot trend in gaming.
EVE Online Expansion Interview [August 28, 2008, 10:09 am ET] - 19 Comments
EVE Online interview on MMORPG.COM is a video interview with CCP associate
producer Arend Stuhrmann about the EVE Online expansion they plan to launch next
month. He discusses the player-oriented approach to the add-on, as it will
incorporated a number of requests from the community. He goes on to discuss the
following add-in, codenamed "Midas," which will offer lots of new content, and
will focus on science and industry. Hopefully as video interviews grow more
prevalent, content providers will invest in external microphones, because the
audio quality of the answers is awful (while the camcorder mic picks up the
questions quite clearly). Thanks
Eurogamer.
Video Games Contribute to Pro Tennis Split [August 28, 2008, 10:09 am ET] - 1 Comment
Brad Gilbert admits poor relationship with Andy Murray but backs Scot for
success follows-up on a split between Andy Murray, the number-one ranked
tennis player in the UK, and Brad Gilbert, an American tennis coach who has
contributed to the success of Andre Agassi and Andy Roddick. Gilbert comments on
the reasons behind his firing, indicating their frequent arguments were a
primary cause, but he also mentions a generation gap, twice referencing Murray's
love of video games, saying: "And then he plays video games seven hours a day.
So if he is not playing video games or playing tennis, he is with his
girlfriend." He follows this up by saying: "He lives a quiet relaxed life,
focused on being a tennis player. But he is obsessed with video games. I don’t
play video games."
On AU Games Classification [August 28, 2008, 08:47 am ET] - 16 Comments
Australian Classification Board Speaks On Games, R18+ & Fallout 3 on Kotaku
Australia has a Q&A with the folks in charge of censoring media content in
Australia after Fallout 3's recent brush with prohibition
(story) and subsequent censorship for sale down under
(story). Interesting topics include whether the board plays the
games it rates, the legality of importing banned games, specifics about the drug
references that got Fallout 3 in trouble, and a few questions about the R18+
rating that many are hoping will be added to the system to allow adults to buy
games that are prohibited under current guidelines.
Would Pirates Have Bought Crysis? [August 28, 2008, 03:24 am ET] - 169 Comments
Edge
Online has some quotes from Harald Seeley taken from an upcoming interview
with the Engine Business Manager at Crytek about controversial remarks by Crytek
CEO Cevat Yerli about the dire impact of PC piracy on sales of Crysis
(story). Harald concedes that not everyone who pirated their
first-person shooter would have bought it, but he thinks there is an argument to
be made that those still playing the game and downloading patches (they
apparently still have more active users than unit sales) could be considered
lost customers: "I think we can safely say if they were still playing the game
by the time our latest patch released, and if they were playing on a pirated
copy, then they were a sale that didn’t happen but probably would have had it
not been possible to obtain the game illegally." He also makes observations
about DRM, saying: "For example, the consoles themselves are, in one sense,
simply very good DRM technologies that consumers welcome and pay for, in order
to receive the benefits that come with them…"
Ryzom Resumes [August 28, 2008, 03:24 am ET] - 5 Comments
The Ryzom Website is now
accepting new players into this science-fiction MMORPG that recently resumed
operation following another forced hiatus (story). The game is
currently free to download and play, but it is not clear if that will
change nor is the game's current business model apparent. Thanks
Eurogamer.
Empires in Arms Patch [August 28, 2008, 03:24 am ET] - Post a Comment
Matrix Games now offers a new patch for Empires in Arms that updates
the Napoleonic grand strategy game to version 1.03.14. The accompanying
explanations says: "The update addresses dozens more issues that have become
evident since the major v1.02 update in addition to adding multiple AI
improvements and a few other overall enhancements." The download can be found
via
this page.
Stargate Worlds Trailer [August 28, 2008, 03:24 am ET] - Post a Comment
A new Stargate Worlds trailer is online to promote the upcoming Stargate
MMORPG. The clip showcases a number of the game's environments in some flyby
sequences and a bit of gameplay footage. The clip is located on
Gamer's Hell and
MyGameTrailers.
Neverwinter Nights 2: Storm of Zehir Trailer [August 28, 2008, 03:24 am ET] - Post a Comment
A new Neverwinter Nights 2: Storm of Zehir trailer looks at Obsidian's
upcoming NWN2 expansion. The clip shows off a few locations, spell effects, some
hacking, as well as some slashing. You can find the clip on
ActionTrip,
AtomicGamer, and
FileFront.
New Dead Space Animated Comic [August 28, 2008, 03:24 am ET] - 3 Comments
Gametrailers now
offers issue 5 of the animated Dead Space comic that's setting the story
for the upcoming science fiction-themed horror game.
The Dead Space Website has
the previous four installments if you haven't kept up.
On Full Throttle's Throttled Sequels [August 28, 2008, 02:03 am ET] - 4 Comments
The
rise and fall of Full Throttle on Adventure Classic Gaming sits down with
Bill Tiller to get the full story behind Full Throttle: Payback and Full
Throttle: Hell on Wheels, two sequels to LucasArts' biker-themed adventure
game that were each cancelled before seeing the light of day. The article
discusses what there is to know about the projects, changes in corporate culture
at LucasArts over the years, the frustration the development teams experienced
due the games being axed, and more.
Gatherings & Competitions [August 28, 2008, 02:03 am ET] - Post a Comment
Morning Consolidation [August 28, 2008, 02:03 am ET] - 2 CommentsMobilization [August 28, 2008, 02:03 am ET] - 1 Comment
Thanks Ant and Mike Martinez.
Metaverse [August 28, 2008, 02:03 am ET] - Post a Comment
Thanks Mike Martinez.
Safety Dance [August 28, 2008, 02:02 am ET] - 1 Comment
Thanks Mike Martinez.
Legal Briefs [August 28, 2008, 02:02 am ET] - 1 Comment
Thanks Mike Martinez.
Game Reviews [August 28, 2008, 02:02 am ET] - 2 Comments
Hardware Reviews [August 28, 2008, 02:02 am ET] - Post a Comment
etc. [August 28, 2008, 02:02 am ET] - 1 Comment
Out of the Blue [August 28, 2008, 02:02 am ET] - 10 Comments
I finally figured out why there is so much beeping coming from the guys working
on the sidewalks outside the BlueTower. It's not from having a truck in reverse,
it's when the large cement mixing truck is pouring, as I guess that makes the
rear-end of the truck a dangerous blind spot for the driver similar to backing
up. I guess that makes *twitch* sense *twitch*.
|
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GTR: Evolution Sept. 1 - Preorders get Race '07 Free Now [August 27, 2008, 6:44 pm ET] - 17 Comments
Steam
has word that preorders are now being accepted for
GTR: Evolution, and that the latest installment in SimBin's RACE series,
will be released on September 1. Those who preorder the game before release (at a 10% discount) will
immediately get the full version of Race 2007 for free, and those who already own Race '07
can prepurchase the game for half-price.
Strange Attractors 2 & Demo Released [August 27, 2008, 6:44 pm ET] - Post a Comment
Greenhouse Interactive
now offers online sales of Strange Attractors 2, a top down puzzle game
that, like its predecessor, utilizes the simplest possible control scheme,
though they have added an optional second button this time around. Word is: "Use
your ship’s gravity drive to navigate and escape from a complex series of
labyrinths full of secrets, hazards and unlucky spacemen. New to Strange
Attractors 2, you now have two attractor switches at your command, also offering
you control of an 'Anti-Gravity' button. But, don’t despair! – The game is still
completely playable with a single switch. Strange Attractors 2 is incredibly
fun, incorporates lessons learned from its predecessor, and features
improvements upon an already successful one-switch game." The site has more
details on the game as well as some screenshots. A playable demo is also
available, and this is mirrored on
AtomicGamer and
Gamer's Hell.
Impulse Phase II Released [August 27, 2008, 6:43 pm ET] - Post a Comment
The Sins of a Solar Empire Website
announces the release of "Phase II" of Impulse, Stardock's digital delivery
platform. Phase II includes a number of new games and other software titles, a
revamped user interface, new ImpulseReactor developer tools, and the ability to
add and update third-party games. Word is: "Phase two has already addressed user
feedback and incorporates significantly faster load times, downloads, a smart
queue option and a smarter updating process which exponentially decreases
processing time for updates."
Neverwinter Nights 2: Storm of Zehir Q&A [August 27, 2008, 6:43 pm ET] - Post a Comment
Neverwinter Nights
2: Storm of Zehir Q&A - Part 2 on RPG Vault continues this discussion of
Obsidian's upcoming D&D RPG expansion. They discuss the narrative in Storm of
Zehir, open-endedness, party creation, new feats, new enemies, new items,
and general newness. The Q&A includes a couple of new screenshots.
Space Siege DVD Patch [August 27, 2008, 6:43 pm ET] - 12 Comments
A small patch is now available for Space Siege to address a DVD
recognition issue that could impact owners of certain optical drives running
Windows Vista SP1. The patch is available on
AtomicGamer,
FileFront, Gamer's
Hell, and The
Patches Scrolls.
Prince of Persia Diary Movie [August 27, 2008, 6:43 pm ET] - Post a Comment
The first diary movie is now available for the upcoming return of the Prince
of Persia. Word is: "The game's developers delve into the dynamics of the
game's open world structure, unveil an exciting new ability the Prince will
possess, and give a deeper look into the game's combat system." Specifically the
clip highlights the game's open world setting, the new roof running maneuver,
and more on the game's combat. The clip is available on
AtomicGamer.
NVIDIA Beta ForceWare Drivers [August 27, 2008, 6:43 pm ET] - 7 Comments
The NVIDIA Driver
Downloads Page leads the way to new beta version 177.92 ForceWare reference
drivers for NVIDIA GeForce 6-series, 7-series, 8-series, 9-series, and
200-series GPUs. The new drivers include PhysX support, SLI enhancements, a
number of performance improvements, and more. Thanks Tadej.
Op Ed [August 27, 2008, 6:43 pm ET] - Post a CommentEvening Previews [August 27, 2008, 6:43 pm ET] - Post a Comment
Evening Screenshots [August 27, 2008, 6:43 pm ET] - Post a Comment
Evening Consolidation [August 27, 2008, 6:43 pm ET] - 1 Comment
Thanks Mike Martinez.
Evening Tech Bits [August 27, 2008, 6:42 pm ET] - Post a Comment
Thanks Mike Martinez and Ant.
etc., etc. [August 27, 2008, 6:42 pm ET] - 1 Comment
Into the Black [August 27, 2008, 6:42 pm ET] - 7 Comments
As I recently mentioned, I'm trying to get these evening updates posted a little
earlier so they don't run into the midnight updates for the next day.
Left 4 Dead Trailer [August 27, 2008, 5:50 pm ET] - 3 Comments
Here they come! The GC 2008 trailer for Left 4 Dead offers a cinematic
look at a boss battle in the zombified shooter in the works at Valve subsidiary
Turtle Rock Studios. The clip can be found on
FileFront and
Gamer's Hell.
Battleforge Trailer [August 27, 2008, 5:50 pm ET] - Post a Comment
The official Battleforge trailer from the Leipzig show is live, offering
a look at EA Phenomic's upcoming collectible card strategy game. The movie is
posted on the
official BattleForge website and mirrored on
Gamer's Hell.
Far Cry 2 Console Trailer [August 27, 2008, 5:50 pm ET] - 3 Comments
A new Far Cry 2 trailer shows off a console version of the upcoming
first-person shooter. It's not clear which system the game is running on, but
that it's a console is evident from the player's attempts at aiming his weapons
(not to mention how it says "console footage" in the lower right-hand corner).
The clip is available on
ActionTrip,
AtomicGamer,
FileFront, and
Gamer's Hell.
Culpa Innata 2: Chaos Rising Trailer [August 27, 2008, 5:50 pm ET] - Post a Comment
A teaser trailer for Culpa Innata 2: Chaos Rising is online promoting the
cyberpunk adventure game sequel under construction at
Momentum AS. To be clear this clip is more teaser than trailer as it offers
neither gameplay nor game cinematics; it is a concept piece featuring a giant
snake and a naked woman that you probably don't need to be Freud to interpret.
The clip is posted on
AtomicGamer and
Filefront.
Divinity 2 Movie [August 27, 2008, 2:39 pm ET] - 6 Comments
The first movie from Divinity 2: Ego
Draconis is now available, offering a look at the RPG sequel in the works at
Larian Studios. The clip introduces what seems to be the central question of the
game: What happens when a dragon slayer becomes a dragon? The trailer is
mirrored on
ActionTrip,
AtomicGamer,
FileFront, and
Gamer's Hell.
A Vampyre Story Movie [August 27, 2008, 2:39 pm ET] - 3 Comments
The GC 2008 trailer for A Vampyre Story is now available, offering a
guided tour of the game's hometown of Draxsylvania. The clip is available on the
A Vampyre Story
downloads page. The movie is mirrored on
AtomicGamer,
FileFront, and Gamer's
Hell.
MMOG Updates [August 27, 2008, 1:33 pm ET] - 7 Comments
A few new updates are available or near in the ever-changing world of
massively multiplayer online gaming. The
City of Heroes Website
announces plans for "The Architect," Chapter 13 in the super-powered MMORPG. The
update will offer new power sets and offline character progression in the form
of "day jobs" for City of Heroes, but most significant is the Mission
Architect, which will allow players to create their own missions for the game.
Issue 13 may seem impressive, but that pales in comparison to the new
Asheron's Call update, which marks the 100th(!) update to the game, adding
the beginnings of the Elder Game system and two new PvP controllable towns.
Details on this update as well as future plans for Turbine's MMORPG can be found
in this post. Finally, the
INFINITY Online website has details on a new update that adds an auction
house to this subscription-free MMORPG.
Ubisoft: Europe Our Biggest Territory [August 27, 2008, 1:33 pm ET] - 11 Comments
GamesIndustry.biz excerpts some quotes from its full
interview with
Yves Guillemot where the Ubisoft boss says that Europe has surpassed the US
as the largest territory for the game publisher: "So for Ubisoft turnover Europe
is actually more important than the US now, and by more than 5 percent. It's
become a very strong market for us." He goes on to explain this has something to
do with accessibility and loving to play: "I think there are lots of customers
that want to play - because in Europe we love to play - the only problem we had
was that the games were becoming more and more difficult to play. Now that
there's more accessibility, some accessories that are helping people to have
fun, I think this market has no limit in the growth it can have if we can make
sure that the people that are coming in are staying."
Afternoon Consolidation [August 27, 2008, 1:33 pm ET] - 3 Comments
Ships Ahoy - Penumbra: Requiem [August 27, 2008, 11:15 am ET] - 7 Comments
Paradox Interactive announces the release of Penumbra: Requiem, saying
the expansion will "tie together the previous Penumbra games and give the series
its climactic resolution." The add-on, which requires ownership of Penumbra:
Black Plague, is available from
GamersGate
and theoretically somewhere on
Direct2Drive (though I can't find it there). Requiem picks up where Black
Plague lets off, and word is: "Players will be taken on a tense journey filled
with psychological horror and the most unspeakable things lurking in the
darkness. This time telling what is real and what is not will be even harder and
questioning your senses will be essential to survival. Your decisions could make
the difference between life and death."
PC Burnout Paradise in January [August 27, 2008, 11:00 am ET] - 18 Comments
Operation Burnout has word that the PC edition of Burnout Paradise is
expected in January 2009, having noticed the release date in a recent
GameSpot preview of the open-world racing game. The PC edition will include
the camera functionality of the console versions, allowing you to capture images
for licenses and online takedowns via any USB webcam, and word is developer
Criterion may tweak the single-player progression slightly, though no details on
that are provided. Thanks N4G.
Rockstar Developing Max Payne 3? [August 27, 2008, 10:39 am ET] - 25 Comments
The latest print issue of EGM Magazine has a rumor that development of Max
Payne 3 is not taking place at original Max Payne developer Remedy Games,
who are busy completing Alan Wake.
Computer
and Video Games says that EGM reports the Payne sequel
will be handled by the same internal Rockstar team (Rockstar Toronto) that
created The Warriors. Max Payne... come out and pla-ay.
Europa Universalis: Rome - Vae Victis Announced [August 27, 2008, 08:58 am ET] - Post a Comment
This press release announces Vae Victis, an expansion for Europa
Universalis: Rome planned for release "during the latter half of Q4, 2008."
The grand-strategy add-on will require the original game to play, and will offer
revised military AI, a greater emphasis on the machinations of the Senate, an
overhauled interface, and more.
Far Cry 3: Not Out of Africa [August 27, 2008, 08:42 am ET] - 11 Comments
Videogaming247 reports on plans for a third installment in the Far Cry
series, even as Ubisoft finishes up work on Far Cry 2. Speaking with
Ubisoft Montreal's Patrick Redding at the recently completed
Leipzig GCDC they learned the third Far Cry
game is already in the planning stages, and that they have "a commitment to the
African setting" of Far Cry 2. He says their engine is flexible enough to depict
virtually any setting, but they would probably continue to explore the African
setting because the "exotic, dangerous environment" fit the "Far Cry brand," not
to mention all the African art assets they have already created.
More on Gearbox & Halo 4 [August 27, 2008, 08:42 am ET] - Post a Comment
A
post on Variety's The Cut Scene Blog adds a little fuel to the fire of
rumors that Halo 4 is in the works at Gearbox Software (story).
By way of their source, they tell us that while "Gearbox has definitely had
conversations with Microsoft" about creating a new Halo game, and "is very
excited at the prospect," but their source also tells them no deal is in place
at this point. Thanks
Videogaming247.
Advanced Tactics: World War II Patch [August 27, 2008, 08:21 am ET] - Post a Comment
Matrix Games now offers a new patch for Advanced Tactics: World War II,
updating the World War II turn-based strategy game to version 1.20. The new
version offers multiplayer enhancements like new support for weather seasons,
diplomacy, sharing lines of site, and nukes! Version 1.20 also addresses a few
bugs and enhances PBEM security. The download
is located here.
Ships Ahoy - MindHabits [August 27, 2008, 12:00 am ET] - Post a Comment
Got Games Entertainment announces the release of
MindHabits, the latest game to
claim to improve your mental acuity (arguably anyone believing that probably
needs the help). The game is available for sale online sale for both Windows and
Macintosh, offering your choice of physical or digital delivery. A playable demo
is also available.
Atlantica Online Refer-a-Friend Program [August 27, 2008, 12:00 am ET] - 8 Comments
Atlantica Online
announces the launch of a refer-a-friend program for this turn-based strategy
MMOG. Players who invite 10 friends into the game's beta test will earn in-game
items consisting of three Skill Reset Books, two seven-day Extra Inventory
Licenses, and 50 Ambrosia.
Op Ed [August 27, 2008, 12:00 am ET] - 11 CommentsMobilization [August 27, 2008, 12:00 am ET] - 3 Comments
Thanks Ant.
Metaverse [August 27, 2008, 12:00 am ET] - 1 Comment
Thanks Mike Martinez.
Safety Dance [August 27, 2008, 12:00 am ET] - 3 Comments
Legal Briefs [August 27, 2008, 12:00 am ET] - 5 Comments
Thanks Mike Martinez.
Game Reviews [August 27, 2008, 12:00 am ET] - 4 Comments
Hardware Reviews [August 27, 2008, 12:00 am ET] - Post a Comment
etc. [August 27, 2008, 12:00 am ET] - 22 Comments
Out of the Blue [August 27, 2008, 12:00 am ET] - 16 Comments
Analyst, MS Advocate Christina Wise-Mohr on Washingtonpost.com is the
obituary for my aunt who died a few weeks ago. She was an inspiring person, and
the article offers insights into some of the obstacles she overcame in living
with MS, and some of the things she was able to accomplish in spite of her
affliction.
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