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Wednesday, May 14, 2008

Gold - Lost Planet Extreme Condition COLONIES EDITION [May 14, 2008, 8:37 pm ET] - 4 Comments

Capcom Entertainment announces that Lost Planet Extreme Condition COLONIES EDITION is gold, and due in stores on May 27:

Capcom Entertainment, a leading worldwide developer and publisher of video games, announced today that Lost Planet: Extreme Condition COLONIES EDITION has gone gold. Lost Planet COLONIES EDITION will be available for the Xbox 360 video game entertainment system from Microsoft, as well as Windows-based PCs that support Games for Windows – LIVE. The suggested retail price is $29.99. Capcom plans to ship Lost Planet COLONIES EDITION on May 27, 2008.

This is one of the most robust updates to a Platinum title ever! Capcom has gone above and beyond to bring the epic Lost Planet experience to an expanded audience. Lost Planet COLONIES EDITION provides the compelling single player experience found in the original Lost Planet: Extreme Condition, with the addition of three new modes. In Score Attack, all enemies have points assigned to them and the score awarded will change depending on how they are defeated, with skilled marksmen being rewarded. For those who thrive on a challenge, Trial Battle Mode delivers the goods, pitting players against all of the game’s bosses, one after another. Players of both Score Attack and Trial Battle modes will be able to compare their skills and compete for bragging rights via the online ranking system. Finally, for fans that want to take their skills to a whole new level, the new Off Limit Mode will allow players to take on Lost Planet’s harsh environments and enemies with over-the-top, super-charged weapons and a powered-up grappling hook.

Fans of multiplayer action will not be disappointed as Lost Planet COLONIES EDITION allows them to enjoy 4 new maps, 5 new playable characters, 10 new weapons and 7 new multiplayer modes. Players become poachers as they attempt to steal opponents’ alien Akrid eggs in a number of individual and team play modes, while the addition of VS Annihilator Mode assigns one robotic Vital Suit to each team, which must be defended at all cost. Lost Planet COLONIES EDITION also includes the feature that Lost Planet fans across the globe have been clamoring for – the ability to play as a gigantic marauding Akrid. Revel in the chance to turn the tables on the Snow Pirates as you assume the role of one of E.D.N. III’s indigenous creatures in Akrid Hunting mode.

All of these modes can be played across a total of 20 diverse maps, including a number of brand-new multiplayer arenas set in areas such as the confines of an ancient coliseum or the broad expanse of desert. For the first time, Xbox 360 owners will be able to join up with or play against Windows-based PC gamers, thanks to Lost Planet COLONIES EDITION’s cross-platform compatibility.

For more information on Lost Planet COLONIES EDITION, please visit http://www.lostplanet-thegame.com and http://shop.capcom.com.

GRID Multiplayer Details [May 14, 2008, 8:37 pm ET] - Post a Comment

This press release provides details on multiplayer play in GRID, the upcoming installment in Codemasters' Race Driver motorsports series. Here's a bit:

Reflecting the ethos, spirit and attitude of the offline game, GRID will bring the world of motorsports to life online as Codemasters today announced that the game's multiplayer content will feature 32 exhilarating online race events on 80 circuits at 15 intercontinental locations. Featuring up to 12-player events with incredible full car damage, GRID's online multiplayer races will see gamers competing in aggressive races on iconic city streets and famous championship circuits across Europe, the U.S. and Japan.

"GRID online is the ultimate expression of what the game is all about - collision-packed, aggressive, wheel-to-wheel racing," said Ralph Fulton, Chief Game Designer, GRID. "Our wide range of motorsport disciplines, stunning locations and full damage 12-player races make for a uniquely spectacular race experience and our immersive new ranking system rewards player skill and deepens the challenge online."

Players will earn fear and respect by taking their custom paint jobs online and competing in a huge range of racing disciplines - from drifting around Yokohama Docks, charging through the mean streets of Detroit, racing touring cars around Spa-Francorchamps to competing in chaotic demolition derbies.

WoW Undocumented Changes [May 14, 2008, 8:37 pm ET] - 2 Comments

IncGamers has a list of undocumented changes in the new version 2.4.2 patch for World of Warcraft, Blizzard's MMORPG. Sure, you've read the patch notes, but these are the changes The Man doesn't want you to know about.

RMT in The Agency [May 14, 2008, 8:37 pm ET] - 2 Comments

Eurogamer has word that Sony is planning on using real-money transactions in The Agency, their upcoming MMORPG. The RMTs will be handled by Live Gamer, and will also be a part of Free Realms. The announcement is accompanied by speculation that the game may also use a free-to-play business model, but at this time that's just an inference they are drawing.

Evening Q&As [May 14, 2008, 8:37 pm ET] - Post a Comment

Evening Previews [May 14, 2008, 8:36 pm ET] - Post a Comment

Evening Screenshots [May 14, 2008, 8:36 pm ET] - Post a Comment

Evening Consolidation [May 14, 2008, 8:36 pm ET] - 6 Comments

Evening Tech Bits [May 14, 2008, 8:36 pm ET] - Post a Comment

Mobilization [May 14, 2008, 8:36 pm ET] - Post a Comment

Metaverse [May 14, 2008, 8:36 pm ET] - Post a Comment

Safety Dance [May 14, 2008, 8:36 pm ET] - Post a Comment

Legal Briefs [May 14, 2008, 8:36 pm ET] - Post a Comment

etc., etc. [May 14, 2008, 8:36 pm ET] - Post a Comment

Into the Black [May 14, 2008, 8:35 pm ET] - 5 Comments

Still No Fallout 3 Demo [May 14, 2008, 09:39 am ET] - 43 Comments

A post on the Bethesda Blog on what the developers there are playing offers hope that a Fallout 3 demo may be in the cards, in spite of previous statements that there will not be a demo for the coming RPG sequel (story). The blog entry on what Matt Grandstaff is playing says "Fallout 3 demo — over and over again" (thanks Xlr8). We contacted Bethesda for a clarification on this, and were informed that Matt is touring Australia and New Zealand showing off a demo build of the game to area retailers. The demo is not going to be released publically, and Bethesda is apologetic if this comment gave anyone a mistaken impression.

Battleforge Q&A, Movie, Screenshots [May 14, 2008, 09:39 am ET] - Post a Comment

The Battleforge Interview on bit-tech.net chats with Volker Wertich about Battleforge, the upcoming collectible card-based RTS game in the works at German developer Phenomic Studio. There are some high-resolution screenshots of the game on PC Games and a new video from the game can be found on Gamer's Hell and MyGameTrailers.

Morning Screenshots [May 14, 2008, 09:39 am ET] - Post a Comment

Morning Gatherings & Competitions [May 14, 2008, 09:39 am ET] - Post a Comment

Op Ed [May 14, 2008, 09:39 am ET] - Post a Comment

Morning Consolidation [May 14, 2008, 09:39 am ET] - 32 Comments

Morning Tech Bits [May 14, 2008, 09:39 am ET] - 2 Comments

Wednesday Game Reviews [May 14, 2008, 09:38 am ET] - Post a Comment

Wednesday Hardware Reviews [May 14, 2008, 09:38 am ET] - Post a Comment

etc. [May 14, 2008, 09:38 am ET] - 1 Comment

Out of the Blue [May 14, 2008, 09:38 am ET] - 8 Comments

Well, I'm still on call, as it seems MrsBlue may be suffering from an actual bout of influenza. As can be imagined, this is pretty unpleasant, even as she is feeling a bit better today, so I am really hoping she doesn't give it to me - yuch.

Flu Links: Thanks Ant and Mike Martinez.
Science: Green Aliens, UFOs Said to Visit UK: Secret Files.
Europe could get manned spaceship.
Vatican says aliens could exist.
Image: Sightseeing in Liberty City. Thanks Boing Boing.
Media: Finally, a good use for multi-touch.
Conan goes to dinner with deadly serious food critic. Thanks John.
Auction: Warner/DC comics shuts down children's cancer charity auction over trademark.
Teh Funny: xkcd.
Follow-up: Two New Ways to Explore the Virtual Universe, in Vivid 3-D. Thanks j.c.f.

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Tuesday, May 13, 2008

Unbirth Born [May 13, 2008, 9:37 pm ET] - 8 Comments

The Unbirth Website offers the free release of Unbirth from Frictional Games (thanks Gamer's Hell), a project that never got on track as a commercial release, but is being offered in its alpha state due to popular demand. Word is:

To all dear Windows users,

Before creating Penumbra and before founding Frictional Games, Thomas Grip worked on a game called Unbirth, unfortunately this game was never finished due to various issues. Unbirth was a game much like Penumbra, a first person real-time rendered adventure horror game, but without the nifty physics. During the past two years, players of Penumbra has continually asked if it would be possible to release any working code of the game, and well, Thomas decided that it actually is possible!

An alpha version of the game is now released at http://unbirth.frictionalgames.com as well as a short presentation about the game, how it was made and why it was, sadly, never finished. It is an unstable, but working demonstration and gives an insight into the history of the ideas and design choices that was an inspirational source in the creation of Penumbra.

Stateshift Announced [May 13, 2008, 9:36 pm ET] - 2 Comments

Playlogic announces Stateshift, a futuristic racing game from Engine Software set to hit the starting line this summer:

Amsterdam, 13 May 2008 - Today, Playlogic Entertainment, Inc. (Nasdaq OTC: PLGC.OB), an independent worldwide publisher of entertainment software, announced that it will publish the futuristic racer Stateshift on PC. Playlogic plans to release Stateshift early summer 2008.

About Stateshift:
Brace yourself for the high-octane headrush of Stateshift! The aim of Stateshift is to cleverly use a series of power-ups to boost, bash, drift and simply destroy your opponents, as well as stay on the road ahead! Take on 15 other fearless racers across 9 exhilarating tournaments to claim your title as the greatest driver in the world!

Set in the future during a period of political unrest, a series of bloody conflicts have brought the world’s economy to the brink of collapse. This has resulted in mass global poverty, where the survivors strive to survive with only one motivation… illegal Stateshift racing! Danger is never far away, with a full arsenal of devastating weaponry, armed and ready to unleash at the touch of a button. Collect homing missiles, mines, rocket launchers to gain the edge in a race to the finish line, where only the fastest and deadliest pilots will survive.
Special abilities

Apart from the deadly arsenal players have to their disposal, special powers can be unlocked by picking up energy cells. State morphing is an energy based power up system with which the player can– in real-time– change the handling of his car. By using the various State morph abilities, the player can get better average speed, supreme cornering, ram other players to oblivion, evade weapons fire, drive through obstacles, and by combining all of these: reign the competition.

Game features:

• Fourteen different race tracks
• Six different playable characters
• Four different Statemorph abilities
• Four different weapon pickups
• Max 15 AI controlled opponents
• Four different game modes including multiplayer
• In-game tutorial races on custom tracks to learn the basics
• Original soundtrack

For more info about Stateshift please visit the Playlogic website:
http://www.playlogicint.com

New NVIDIA ForceWare Drivers [May 13, 2008, 9:36 pm ET] - 18 Comments

New WHQL-certified version 175.16 ForceWare reference drivers are now available for NVIDIA GeForce accelerators ((thanks Voodoo Extreme)., offering performance and compatibility improvements. There are new drivers for Windows XP, Windows XP Media Center Edition, Windows XP x64, Server 2003 x64, Windows Vista 32-bit, and Windows Vista 64-bit.

Op Ed [May 13, 2008, 9:36 pm ET] - 1 Comment

Evening Q&As [May 13, 2008, 9:36 pm ET] - Post a Comment

  • Mabinogi
    The Mabinogi Q&A on Ten Ton Hamster talks with Ray Cheon of Nexon about the westernization of this MMOG: "Mabinogi was developed by devCat, which is located in Korea, so it took a lot of organization and effort to keep everyone on the same page and to keep the project on schedule. With the time difference between our office in the US and Korea, there were plenty of late nights! The job was hard but definitely worth it as we see players really becoming enraptured in the fantasy life."
  • Angels Online
    An Interview with Angels Online Product Manager Dica Huang on Ten Ton Hammer discusses this cartoony free-to-play MMORPG.

Evening Previews [May 13, 2008, 9:36 pm ET] - 2 Comments

Evening Screenshots [May 13, 2008, 9:35 pm ET] - Post a Comment

Evening Gatherings & Competitions [May 13, 2008, 9:35 pm ET] - Post a Comment

Evening Consolidation [May 13, 2008, 9:35 pm ET] - 7 Comments

Evening Tech Bits [May 13, 2008, 9:35 pm ET] - Post a Comment

Safety Dance [May 13, 2008, 9:35 pm ET] - Post a Comment

Mobilization [May 13, 2008, 9:35 pm ET] - Post a Comment

Metaverse [May 13, 2008, 9:35 pm ET] - 1 Comment

Safety Dance [May 13, 2008, 9:35 pm ET] - Post a Comment

etc., etc. [May 13, 2008, 9:34 pm ET] - Post a Comment

Into the Black [May 13, 2008, 9:34 pm ET] - 6 Comments

Ships Ahoy - Dracula: Origin [May 13, 2008, 1:14 pm ET] - 18 Comments

Frogwares announces that Dracula: Origin should now be available in the US and Europe (thanks Gamer's Hell). Word is:

Frogwares presents a new, deeply Gothic adventure: "Dracula: Origin." Can you imagine what it feels to be an immortal vampire, to love and hate eternally? What would it be like to be a vampire hunter set against an eternal love and hate? Do you want to know?

Frogwares' newest game is now hitting the shelves of your favorite retail store in Europe and the US and will very soon be available to purchase from our website.

Requiem: Bloodymare Open Beta [May 13, 2008, 1:00 pm ET] - 4 Comments

Gravity Interactive is accepting registrations for open beta testing of Requiem: Bloodymare on the game's official website, saying the testing begins a week from tomorrow:

MARINA DEL REY, Calif. -- May 13, 2008 – MMO fans, the wait is over, registration for the Requiem: Bloodymare beta begins today. Gamers can begin playing on May 15, 2008.

Requiem: Bloodymare’s brand of horror is changing the face of massively multiplayer online games. With innovative ragdoll physics, buckets of blood and the unique Nightmare, DNA and Beast Possession systems, Requiem offers players gameplay they will not find anywhere else.

The DNA system allows players to customize their characters to their heart’s content by combining new pieces of DNA. There are five slots available but certain combinations can have special results and unlock a sixth slot.

The Beast Possession system allows players to transform their characters into menacing Beasts in order to slay even the fiercest of monsters. Beasts can be acquired starting on level 25 and gain experience with the user’s main character. Up to three beasts can be equipped allowing players to select between warrior and magic user beasts to balance their play style.

The Nightmare system is one of Requiem’s main differentiators. Requiem has day and night cycles; a full day takes two hours in-game. Every night, from 11 p.m. to 2 a.m., the world goes dark and much more powerful monsters come to life. Players are able to collect better loot from Nightmare monsters; however they’ll need backup in order to avoid repeated, painful deaths.

“We’re extremely excited about going into open beta. Requiem was developed from the get-go to take adult gaming to a whole new level and we achieved that with gut-wrenching battles and MMO bloodshed you have never seen before,” said Jay H. Choi, vice president, Gravity Interactive. “The open beta will give everyone the opportunity to seek adventure in Ethegia – and cut monsters in half, of course.”

Set in the frozen tundras of Crescent, the streets of Parness and many other mysterious locales, Requiem: Bloodymare plunges players in a world where technology has gone berserk and blood-thirsty creatures lurk around every corner, allowing for a unique horror MMO experience.

Requiem: Bloodymare is now available to all players. To play the game, go to www.playrequiem.com, create your free beta account and download the client.

The game will be free-to-play with two levels of premium subscriptions.

Penny Arcade Adventures Episode One Next Week [May 13, 2008, 12:41 pm ET] - 9 Comments

Hothead Games announces that Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One will be available for PC, Mac, Linux, and Xbox 360 a week from tomorrow:

VANCOUVER, British Columbia - May 13, 2008 - Hothead Games today announced that Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One will be available worldwide both via Xbox LIVE® Arcade (except Korea) and via the Greenhouse digital distribution platform (www.playgreenhouse.com) for the Windows®, Mac®, and Linux® versions next Wednesday, May 21.

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One is an RPG-Adventure game set in the deranged 1920s universe of New Arcadia, delivered to gamers via accessible episodic releases. Players join Gabe and Tycho, the crime-solving team of the Startling Developments Detective Agency, to combat savage enemies and solve mysteries hidden deep in the sinister heart of New Arcadia. The game is the result of close collaboration between Hothead Games and Penny Arcade, featuring distinct artwork and characters designed exclusively by Mike "Gabe" Krahulik, story and dialogue by Jerry "Tycho" Holkins, both brought to life by the Hothead team.

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One is expected to offer players six to ten hours of gameplay, and is priced at $19.95 for the Windows, Mac, and Linux versions and at 1600 Microsoft points via Xbox LIVE® Arcade. The game has been rated "M" for Mature by the Entertainment Software Ratings Board for all platforms.

Assassin's Creed Patch [May 13, 2008, 12:35 pm ET] - 16 Comments

A new patch for Assassin's Creed: Director's Cut Edition updates the PC variant on this stealth game to version 1.02. The 35 MB patch addresses a number of bugs, adds support for x64 editions of Windows and fixed DirectX 10.1 support. The download is available from AtomicGamer, FileFront, FanGaming, FileShack, Gamer's Hell, Internode Games Network, and Strategy Informer.

Rainbow Six Vegas 2 Patch [May 13, 2008, 12:35 pm ET] - 5 Comments

A patch is now available for Rainbow Six Vegas 2 to update the newest installment in the Tom Clancy tactical shooter series to version 1.02. The new version adds speech recognition and address a bunch of bugs. The 90 MB patch can be found on AtomicGamer, FanGaming, FileFront, Gamer's Hell, Internode Games Network, and Strategy Informer.

Nikopol: Secrets of the Immortals Announced [May 13, 2008, 12:35 pm ET] - Post a Comment

Got Game Entertainment announces Nikopol: Secrets of the Immortals, a point-and-click adventure game slated for release this August. Here's word on the game, which is based on the graphic novels of Enki Bilal:

Weston, CT – May 13, 2008 - Got Game Entertainment today announced a North American publishing deal for “Nikopol: Secrets of the Immortals” (PC), adapted from the famed “Nikopol Trilogy” graphic novel series, and major film release “Immortal”, by Enki Bilal. “Nikopol: Secrets of the Immortals” is a visually striking, richly detailed point and click adventure game developed by Benoît Sokal’s White Birds Productions. The game immerses players in a futuristic Paris and the tale of a son’s search for his father and ultimate journey into the perilous world of political intrigue. As Nikopol, players must use cunning and puzzle-solving logic to thwart a dark conspiracy. “Nikopol: Secrets of the Immortals” is scheduled for release in August 2008 and will retail for $29.99 (USD).

“Nikopol: Secrets of the Immortals” opens in the Paris of 2023, now ruled by a power-hungry dictator, a place where the fascist rich and the abandoned poor are separated by both a literal and figurative wall. As we join our hero Nikopol, the son of an astronaut frozen in space decades ago, we find that a floating pyramid inhabited by Egyptian Gods hovers above the city. As one of their leaders plots to take control of Paris and its people, word reaches Nikopol that his father may be alive and hidden in the city's underground, a possible pawn in a looming battle. In the search for his father, Nikopol's journey finds him entangled in political intrigue, caught between two worlds, one of anarchy and one of immortality.

The game’s official website will launch later this spring.

LEGO Indiana Jones Demo [May 13, 2008, 09:41 am ET] - 10 Comments

A playable demo for LEGO Indiana Jones allows you to put your fedora on your blocky head and crack your plastic bullwhip in the brixilated edition of the movie-inspired action game. The demo is available from the LucasArts Game Discussion Forums, and the 465 MB download is mirrored on ActionTrip, AtomicGamer, ComputerGames.ro, FanGaming, FileFront, Gamer's Hell, Internode Games Network, and Strategy Informer. Word is the demo includes the opening scene from Raiders of the Lost Ark as well as a free play mode.

Heresy War Demo [May 13, 2008, 09:40 am ET] - 11 Comments

As noted on the Dream Builder's Studios Website, a playable demo is now available for Heresy War, their combat space simulator. The Heresy War media page offers the demo and some screenshots showing what it offers. The 155 MB download is mirrored on ComputerGames.ro, Gamer's Hell, and Strategy Informer, and here's a bit on what to expect:

The Heresy War demo is finally ready to be made public. The demo gives a taste of what Heresy War is all about by putting the player in the cockpit during the first mission of the game. This demo contains the following:

        • A four-part mission from the single player campaign of the game.
        • Full voice-over dialogues for the campaign mission
        • Original soundtrack
        • The Instant Action game mode
        • Multiple ship choice for the instant action mode
        • Furious dogfights
        • Capital ship combat
        • .. and more!

Stronghold and Crusader Sequels Planned [May 13, 2008, 09:40 am ET] - 2 Comments

VideoGamer.com has word from Firefly Studios' Simon Bradbury on their plans for the future, where he says that after completion of Dungeon Hero, the developer will eventually turn its attention to Crusader 2 and Stronghold 3, saying both sequels will be made "in due course."

World of Warcraft Patch [May 13, 2008, 09:40 am ET] - Post a Comment

A new update is now available for World of Warcraft, updating Blizzard's juggernaut MMORPG to version 2.4.2. Some or all manual editions of the patch are mirrored on ActionTrip, AtomicGamer, Gamer's Hell, and The Patches Scrolls.

PC Guitar Hero III Patch [May 13, 2008, 09:40 am ET] - 9 Comments

Aspyr Support now offers a new version 1.3 patch for the PC edition of Guitar Hero III. The update adds a "Front Row Cam" for low-end configurations, laptop-specific optimizations, Intel X3100 graphics support, a battery meter icon for supported laptops, and a wi-fi meter for supported laptops.

Wrath of the Lich King Details [May 13, 2008, 09:40 am ET] - Post a Comment

The dungeons section on the World of Warcraft: Wrath of the Lich King Website has details on the Nexus new dungeon from the upcoming expansion for Blizzard's MMORPG. The update has information and screenshots for the blue dragonflight's home base in Northrend.

Age of Conan Getting Very Testy [May 13, 2008, 09:40 am ET] - 46 Comments

Funcom and Eidos announce that they have accepted over (Dr. Evil voice) one million sign-ups for the Age of Conan beta test and that a new "femme fatale" trailer is on the Age of Conan Website. Here's word on the beta sign-ups:

Durham, USA – May 13, 2008 – Funcom and Eidos are proud to confirm some of the impressive figures powering the Age of Conan launch, and the two companies are happy to reveal that the Age of Conan Beta has passed 1 million sign-ups! As one of the most anticipated MMO’s ever, the 1 million mark confirms the amazing interest in the game.

“Funcom has not been able to find any higher beta numbers for MMOs in the western world,” said Morten Larssen, VP of Funcom Sales and Marketing. “We believe it represents the largest ever beta sign-up figure in the history of the genre.”

In addition to the incredible beta numbers, Funcom confirms that almost 800.000 gamers have signed up for the Clan of Conan newsletter. The hundreds of thousands following the development of the game have moreover resulted in a rapidly growing forum community. Last week Funcom registered over 115.000 posts on the official forums, across four languages. This comes in addition to Age of Conan discussions on external forums and in other languages.

Morning Previews [May 13, 2008, 09:40 am ET] - Post a Comment

Op Ed [May 13, 2008, 09:39 am ET] - Post a Comment

Gatherings & Competitions [May 13, 2008, 09:39 am ET] - Post a Comment

The Fury League Website has the prize structure for this competition, outlining how the $25,000 prize pool gets distributed.

Morning Consolidation [May 13, 2008, 09:39 am ET] - 1 Comment

Morning Tech Bits [May 13, 2008, 09:39 am ET] - Post a Comment

Tuesday Game Reviews [May 13, 2008, 09:39 am ET] - Post a Comment

Tuesday Hardware Reviews [May 13, 2008, 09:39 am ET] - Post a Comment

etc. [May 13, 2008, 09:39 am ET] - 1 Comment

Out of the Blue [May 13, 2008, 09:39 am ET] - 14 Comments

I'm on call today as MrsBlue is home sick. On the bright side, I am up to the task since my allergy flare-up seems to have abated. As my nana, Nana Roseannadanna used to say, it's always something.

Flared Up Links: Thanks Ant and Mike Martinez.
Play: Monsters Den.
Planet Platformer.
Multitasking. Thanks Digg.
Link of the Morning: Dave's Adjustable Hot Sauce lets you dial in the pain.
Stories: Aussie straps in beer, not child.
He's blind and 78, but this bowler still sees a perfect 300. Thanks Neatorama.
Science: Genetically modified human embryo stirs criticism.
Genetic sleuths unmask secrets of big tomatoes.
Media: Call of Duty 4 Gun Sounds Song. Thanks Boing Boing.
Evil Cat.



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